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Weapons are wielded by the player and the bots. They control how much damage each bot can deal, and how much the player can heal.

List of weaponsEdit

Bot weapons are normal-colored; the bots themselves will warn the player which team the weapon will damage.

The player wields a special green version of any weapon.

stretch goalsEdit

As mentioned on the Bots page, there are some other weapon types that are a bit different from the current loadout. We can add any of those if we have time, and they'd all unlock new ways for the player to heal his team.

Examples:

  • A wrench, which works exactly like the knife, but lets you build a sentry which shoots your team with healing bullets.
  • Flamethrower, which lets you "ignite" your teammates with healing fire that keeps burning for a while after you've stopped shooting them.
  • Sword-and-shield. The shield gives you damage resistance, the sword deals high melee damage.
  • Rocket launcher, a high-damage slow-firing bazooka that deals splash healing. Might even allow the player to heal themselves by firing into a wall at close-range.